Tag Archives: code editors

{Web: PyTe} Featured Image

Web PyTe Podcasts

{Web: PyTe} Featured Image

Introducing the Web PyTe project podcasts.

I could not come up with an easier way to show the development process behind my high schools capstone than to do a podcast. This is currently only the audio however in the next week I plan on pairing it with video, mainly slides and screen captures from my development
server. But without further ado:

Web PyTe Podcast #1

Arduino and Code::Blocks

Been under the weather the past few days, so it’s been all coding while laying in bed.

First off, I’ve started to mess around with the Open Frameworks and I must say, it is amazing from the little I’ve touched. I’ve managed to make a simple GUI that has 4 buttons laid out in a d-pad style from a game pad. when you click on any circle it will light up, and when the corresponding key on the keyboard (a,s,d,w) is pressed that circle with light up also. Finally, when the circles light up, they write a byte to the serial port. This will probably later on become the new GUI for BOB.

Source Here

Along with this, the newer Arduino IDE’s do not support (or like to even play nice with) my avr iscp so I’ve had to resort to using avrdude, which isn’t bad by it’s self, but having to manually set up the project folders and copy the libraries and all that is a pain. Because I like the Code::Blocks IDE (which is what the Linux version of Open Frameworks uses also) I decided to make a project template for using the Arduino libraries. After many errors:


I finally got help from Reggie on freenode/#sparkfun and was able to get a working project that used the Arduino libraries in Code::Blocks:


I have a github repository for any templates I make for Code::Blocks.

Happy Holidays!